My first attempt at Photogrammetry. I was inspired by some examples of Photogrammetry being used for game development on Star Wars: Battlefront and Beautiful Desolation.
Both games use the results of the Photogrammetry process in very different ways. In some ways I found the creativity of the 3D to isometric 2D art of Beautiful Desolation to be much more intriguing than the impressive use of photogrammetry in Star Wars: Battlefront's environments, partly because it was so delightfully unexpected.
I was so inspired, I jumped into the kitchen and took photos of some bread...
Both games use the results of the Photogrammetry process in very different ways. In some ways I found the creativity of the 3D to isometric 2D art of Beautiful Desolation to be much more intriguing than the impressive use of photogrammetry in Star Wars: Battlefront's environments, partly because it was so delightfully unexpected.
I was so inspired, I jumped into the kitchen and took photos of some bread...
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